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== Combat Weapons == |
== Combat Weapons == |
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+ | Most Combat weapons have a '''Push''' effect. Which applies a force on the target. |
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=== Sword === |
=== Sword === |
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== Ranged Weapons == |
== Ranged Weapons == |
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+ | Most Ranged weapons have a Push effect Which applies a force on the target. |
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==== Bow ==== |
==== Bow ==== |
Revision as of 12:12, 24 September 2017
Tools
Pickaxe
The higher the Material Level of the Pickaxe the more resources you get from each hit. You also cannot harvest Materials that exceed the Material Level of the Pickaxe by more than 1.
Combat Weapons
Most Combat weapons have a Push effect. Which applies a force on the target.
Sword
Good for close combat. Deals the most damage.
Spear
Tactical weapon. Use it to defend walls from within a fortress or to fend off chasing enemis.
Hammer
Makes destroying buildings easy. Can also be used as a combat weapon.
Ranged Weapons
Most Ranged weapons have a Push effect Which applies a force on the target.
Bow
Simple fast ranged weapon. Effective against unarmored enemies.
Crossbow
Has an armor piercing bonus.
Musket
Very effective against unarmored units.
Armor
There are currently 4 different armors in the game.
Leather Armor:
Provides low protection and additional piercing protection.
Stone Armor:
Provides medium protection.
Gold Armor:
Provides advanced protection.
Diamond Armor:
Provides the best protection currently available.